2013年3月15日星期五

Hope Diablo 3 chief war mechanism can become more creative


 We love some of our boss fights (like Belial, Butcher, and Diablo), but agree that some of them could be better. We’re certainly interested in hearing feedback about what you think could make a buy d3 gold boss fight more fun, and would like to hear any examples you may have. The more specific, the better. The examples can come from any game, but if you’re referencing HOTS, then please try to avoid sharing any spoilers, if you can.

  It’s worth noting that opinions are probably going to vary quite a bit on this. Some players may like the idea of needing to tether a charging boss to a heavy object to slow him down, (even if the strength of those tethers scaled with a hero’s power) while other players may find the mechanic a frustrating chore after a few times. Something else to consider while offering suggestions is that different games are going to have different limitations when it comes to bosses. For example in Diablo III, the encounters have to work with heroes that have different skills and power levels. I bring this up because not every game has to consider this, and designers can tune a boss knowing exactly what a player’s damage output, skill selection, and health pool is going to be.

  Let’s keep look forward to it, and at the same time, try our best to level up, and find some way to better and easier map brush, if you need to buy diablo 3 gold, just let us know, we will help you.

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