Guild wars 2 gold is A club for the keller to join in the new version of the new special effects: 2000 HP treatment, that is to say, keller from A pure damage characteristics of conversion to another with A certain ascend thieves endurance characteristics, in this case, keller can be considered as A finish an attack in front of the front. Because reply with HP, so not suitable for waste in hands, DD the thief's hands will be more difficult,the new version of steal time for:
1. Volume percentage 40 or so after treatment with the skills of a wave back, 5000 + 2000 treatment quantity is almost filled with blood, and finished after hide in stealth backstab with keller reply again, close to full health state and out again, it's a good idea.
2. Shadow refuge after a wave of itself, shadow refuge regeneration is generally around 1000, usually used in opposite the outbreak period, again immediately after the treatment of 1000 + 2000, into a state of good hitting another wave. After all the 1 k ~ 2 k no crit damage also is pretty good, tie-in backstab short time also have very good.
It's just two conjecture, personal think keller with complementary role, in the new version can also be used as a CanXie against killing weapon. Rogues can put a low percentage of around 10 HP treatment again, from and quickly into good combat, in order to obtain more Guild wars 2 Gold and other rewards. Used in HP about 35 ~ 45 percentage is the best timing.
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